Borderlands elemental damage Also, whenever an enemy damages Amara, she gains an increased Action Skill Cooldown Rate for a few seconds. The Violence is kind of overrated The Sand Hawk is the best sniper in Borderlands 3 but is limited by its ammo capacity, therefore, it’s wise to have some sort of ammo regen in your build. Nearly all enemies in the Borderlands have at least one critical hit point, and it is recommended that players find and aim for them. That modifier is the compensation for lower damage out of elemental weapons in BL 1 & 2, that will random "proc" for additional bonus damage. Level 6-10: 4 Points in Mind’s Eye +20% Critical Hit Damage. Further boosts Krieg's ability to catch fire and thus gain additional bonuses from other skills by being caught on fire. Borderlands The Pre-Sequel Subreddit, for those wishing to discuss the game Borderlands 3 elemental damage; Watch on YouTube. Borderlands 1 Damage (DPS) Calculator Magazine size, elemental damage and reload speed are very important in DPS calculations. They both do decent damage against The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. As to the damage of the DOT effect, it scales with the multiplier and with character level, similar to elemental damage class skills. As far as I know, Cyro freezes enemies and limit their movement. Right next to elemntal weapons it says ×2 or ×3 or ×3, What doea it mean? This is different than the elemental damage multiplier, which is the damage multiplier a proc gets from being a certain element, while the WPM is the damage multiplier a weapon gets from being a certain level proc. My personal go-to is an Atlas Quasar for crowd control while mobbing. If I shoot them again with the same gun will they still take the 500 max damage? Will they take additional damage because they are slagged? Or do I have to switch to a non Very reasonable damage-per-hit; Cons: Long reload times; Less-than-satisfactory Accuracy and Fire Rates; Bandit sets itself apart by combining elemental tech weaponry with very large magazines, but the underwhelming damage and accuracy compared to other brands, along with the painfully drawn out reload times will likely have you walking away. It is obtained randomly from any named enemy within the DLC, such as Empowered Grawn or Tom and Xam. While this probably won’t have Shotguns are powerful close-range weapons that shoot a spray of pellets. Its stated Under normal circumstances, class-specific bonuses should function exactly the same (tested with Fl4k's 115% bonus rad damage), in that they follow the same stacking rules in every instance. Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to Correct me if I am wrong, and I may be, but I was under the impression that any damage delivered by an incendiary weapon, for example, will deliver incendiary damage instead of kinetic damage. Level 0-5: Level up to level 5. Specific damage penalties still result in each element doing more damage than a wrong element in TVHM (with knietic being better than either unless penalized). Shields and Oz Kits are addressed in Elemental Gear in Borderlands: The Pre In Borderlands 2 elemental damage is not dealt in a splash radius, and only spreads due few specific unique weapon effects. Slag damage has no bonuses or The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. Shock attacks inflict 50% additional damage against all shields. So that a x4 incidentary weapon would do 240% base elemental damage instead of 60%. The Golden Rule class mod can randomly be obtained in Moxxi’s Heist on the Borderlands: The Pre-Sequel. You are deciding between 20% gun damage or 20% shotgun damage. The Elemental Multiplier is also composed of two parts. Only weapons with fixed elements are included; elemental variants and variable elemental-only non-commons are not included (yet?). For example, Loaders are made of Armor (take only 40% of Fire damage in TVHM/UVHM), and many of them have a special resistance to Fire (0. Gearbox. These can be dealt at once [] This list includes mostly Unique- and higher-rarity weapons. Sirens eschew guns that deal the most damage at once for guns that deal elemental effects. All elemental damage on guns are always boosted by gun damage. Borderlands 3 will send as many guns flying your way as bullets throughout its campaign and beyond. Level 0 – 2: Unlock Phasegrasp Level 2 – 7: 5 Points in Infusion Converts 40% of your Gun’s Damage into your Attuned Element. There is no "ElemBouns" in Borderlands 3. This list includes mostly Unique- and higher-rarity weapons; the only common weapons included are Maliwan-barreled SMGs and certain Torgue or Torgue-barreled weapons. When an incendiary elemental chance successfully triggers, the enemy is ignited with If a weapon has a x4 multiplier, it means it has the chance of doing max elemental damage, but it also has a chance of doing one of the lower tiers, or even none at all. And think for mayhem 10/11 This video is all about elemental damage in Borderlands 3. Bonus damage 73%. When you start out as a Siren, the benefits aren't obvious. i always do more elemental damage with critical hits. Artifacts are items in Borderlands and Borderlands 3 that provide passive effects when equipped. The bonus damage done is determined by many factors, including the weapon used, the critical hit point on the enemy, and the player's Radiation is an element introduced in Borderlands 3. 8 (against flesh, armour and shields, respectively). Improved: I have updated this guide thanks to the input from u/Material-Wonder1690, u/a31qwerty, and u/xbbdc. Fire - Goblin's Bane • Paladin's Sword Metal Lute - non-elemental with Fire special effect Poison Slammin' Salmon - sometimes Poison but always with Poison special This build for FL4K will focus on Radiation, therefore you will be using the ‘Gamma burst’ action skill and layering radiation gear on top of that. Increases damage dealt with one specific elemental type. I shoot an enemy and they take 500 damage (maximum) and get slagged. 79 at Amazon. The armor's name and flavor text parody online Most of those numbers are relatively standard for the series. As others have said, sometimes certain text gets pushed off the item card when there is too much on it! As others have said, sometimes certain text gets pushed off the item card when there is too much on it! If the elemental damage has a nice multiplier, it can either equal or exceed the non-elemental. It drains enemy health, transferring it to the character. At point-blank range, shotguns can cause even more damage than rocket launchers or sniper rifles. Unlike other elemental attacks, explosive weapons never deal damage over time. I have a full breakdown of all the damage types here. The slag-coating effect lasts 8 seconds on normal enemies, and causes them to take +100% damage from non-slag sources. the elemental damage it directly tied to how much damage you did. One of the first things you need to grasp is the importance of elemental damage. This effect stacks. How it effects you and which elements you should use against health, shield, and armor. For instance, a Torgue shotgun can crit and you get crit for the impact damage but the explosive damage stays the same. Fire is . $18. Armor = Poor. a Fire Elemental with 105 base damage and a 3x Fire Multiplier The Non-Elemental actually ends up doing LESS damage than the Fire Elemental 300 < 315 (105 x 3) AND the Elemental has the advantage Provided damage functions the same as the first game Gun Damage is the initial hit from a weapon, disregarding Element vs. Tanks in late BL2 gameplay can be downed in a few consecutive hits. Also note that elemental damage always splashes to Borderlands; Elemental multipliers and damage; Migalicious 15 years ago #1. (BL2) How exactly does elemental damage work? If I have a pistol with a single bullet, then the percent chance of applying the elemental effect would obviously be the chance per shot But if I have a shotgun with 2 pellets, is that chance per Borderlands shields in general are very simple compared to in other games. Each shot has a random element [Fire, Shock, Corrosive, Cryo]. This effect is determined by the total ignite chances accumulated from Burn, Baby, Burn and Fuel the Fire. Violence. Some weapons like Edit: It's not Non-Elemental. Unless you have something to boost elemental chance (like Lilith's Spark skill), I've always found White rarity elemental weapons to be completely unreliable (as well as very weak in all aspects to begin with) and avoid them if The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. SKILLS. Melee is the act of physically striking an opponent, either with fists or with a basic striking weapon such as a club or a blade. Grenades without any elemental effects only take increases from +grenade damage % and weapon damage modifiers only apply to guns. According to what i understand from reading the Wiki on Elemental Damage [borderlands. For the enemy in Borderlands 3, see Anointed. the impact itself would be 150% extra damage to shields and -10% to flesh/armor. There are no non-common elemental shields. Corrosive rounds Radiation deals zero extra damage to flesh, 50% LESS Damage against Armor and only 50% bonus Damage to Shields (TVHM and above) Dealing the correct elemental damage to the Enemy will ALWAYS outdamage Radiation by quite a large amount. Slides arcs beams of Shock to nearby enemies, which can arc to other nearby enemies. Borderlands GOTY. What would you prefer for your last slot. Thank you. Level 5-6: 1 point in Sweet Release 1 Life Orb created during Phaselock. Eridian artifacts are powerful item found in Pandora which grant their wielder certain bonuses to their Action Skill. SMG's, Shotguns, and Repeaters have The splash damage equals 50% of the weapon card damage for sniper rifles and Plasma Casters, and 80% for pistols; it is multiplied as normal for the element type, but is not further multiplied by critical hits or badass rank "elemental effect damage. For example, 1. The initial So one of best Artifacts for end-game is Elemental Projector, that boosts your elemental dmg by 183% if you suffer same elemental effect (so you are shocked, you are burning, melting etc. Example (to the best of my ability :p) : You have a revolver that deals 100 damage per bullet, shoots 7 bullets per shot, is x4 fire, and has 50 tech points. Best Elemental Damage Type in Borderlands 3. For example, a weapon with a high critical hit Borderlands 3 guide to learn more about elemental damage types and effects! Find out information on enemies weak to elemental damage types, available elements, effects, and more. Is it better (for a Siren) to trade more elemental multiplier instead of more damage? Also, is bonus grenade damage considered bonus explosive damage? I just farmed a level 49 Kerblaster with my commando and am running around destroying enemies, but am wondering if I could make the build better. Note that Amara's "75% bonus elemental damage" anoint is currently bugged, the actual value is 40%- meaning a generic 50% would be a better choice. Level 5: Unlock Phaselock. And these are the damage types of my 3 guns. BackBurner For this build, you should look for weapons with high Elemental Damage effects, most of which belong to the Maliwan manufacturer. It is most effective against flesh-based enemies, such as bruisers and younger skags, but suffers heavily against shields and armor. You don't get the elemental guns until you're a decent level (10+). Borderlands 3 elemental damage; Watch on YouTube. Explosive has an elemental coefficient of 1, 1, and 0. Because of this focus on traditional design, Jakobs weapons Gun damage, specific weapon category damage (like shotgun damage) and elemental damage are multiplicative to each other. People speak well of explosive damage, but on paper it seems that, unless the bonus damage is really massive, the non-elemental pistol in this case would deal more damage. This calculator takes information about your guns and tells you the total damage output for sustained fire in Borderlands 1 and Borderlands 1 GOTY. 99 at GameStop. If the attacking enemy was charging an energy weapon, such as an energy beam or elemental breath, stunning them will abort the charging sequence, forcing The annointment says: "Elemental critical hits can cause status effects of that element to explode, creating a nova that deals 500% of the status effects damage" I'm wondering if that annointment works on non elemental guns with Amaras Forceful Expression skill (adds elemantal damage to all guns based on action skill element) However, nearly every playable Vault Hunter in the Borderlands franchise has skills that improve their performance with Elemental damage types, so it’s time for Borderlands 4’s Siren to SKILLS. For now, weapons that deal explosive damage are not included as it is not counted as an element. So if you hit something using explosive, it'll do normal damage on flesh and armour, but 80% normal damage on shields. By applying radiation damage to yourself by you can trigger this effect on command. The Radiation status effect On the other hand, Moze players will leverage their mech for heavy damage output. Previous games in the Borderlands series have transfusion, a similar mechanic, but Tiny Tina's Wonderlands is the first game where this Between the mainline Borderlands games and the spin-off series, Tiny Tina’s Wonderlands, players have access to several unique Elemental damage types. Some characters/builds specialize in one element more than others, but which one that is varies. Feel free to use wherever. It's just explosive damage. This skill gives Amara life steal whenever she deals elemental damage with her weapons. Increases health. Non-elemental or normal weapons are weapons that have no elemental effects or damage bonuses, easily identified by a lack of element listed on the item card. There is no such mechanism in BL3, and the listed damage number of elemental weapon are no different from kinetic. Base firepower, in particular, seems to suffer as a trade-off. This is basically what my calc does. Level 7 – 12: 5 Points in Tempest Amara deals additional Elemental damage by 30% and Shock damage by 40%. All possible damage is inflicted immediately. I maxed out the Steady Skill (Reduces Recoil with all weapon types and Incrases Grenade damage and Rocket Launcher damage. Welcome back. When using fire weapons on Armour you deal 75 percent of original damage for example. $9. 0 = 100% of listed damage (normal), whereas 1. 5 = 150% damage (a 50% damage bonus), and Elemental damage always gets the bonus against the right enemy health bars. In Borderlands, there are several elements that can affect how Damage Per Second, or DPS, is a common simple way to assess the effectiveness of a weapon. 5x for Incendiary on flesh, . Rowan’s Call; Free Radical; Hellwalker; Kaoson; Artifact. Level 15-16: 1 Point in Res You can now revive an ally by using When weapons say they have “bonus elemental” or “bonus explosive” damage it generally means that specific type of item (in this case maliwan pistols) fire bullets that create a small explosion (or splash) on impact, for extra damage. (BL3) Damage over Time Explained: Elemental damage types can greatly enhance the effectiveness of your arsenal when used in the right situation, so it's a good idea to know when to bring fireballs to a fight. Weapon Base Damage: pretty straightforward, depends on the weapon itself. Can increase damage by up to 38% (Overpower levels only). " Borderlands 1 DPS Calculator. The first three types are most effective when matched to an enemy's color-coded health bar: Incendiary damage tears through Flesh represented by red health bars, Shock decimates Shields shown as blue health bars, and Corrosive will melt The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. In Borderlands 3, you can add elemental buffs Here's our guide to everything you need to know about the different forms of elemental damage in Borderlands 3. Gearbox Software already set the world record of ‘Most Guns in a Elemental Projector is a common artifact in Borderlands 3 manufactured by Eridian. deals litle over half of the non elemental damage, has 1/6 of the fire rate and and slow travelling weapons. Another important factor in maximizing damage output is understanding the different types of damage. Life Steal: 4% of damage dealt per rank Only the impact damage of an elemental attack heals; Status effects do not. Pay attention to mag sizes and look at parts in the inspection screen. So you can always have a portion of your damage match the weakness This page lists special elemental weapons in Tiny Tina's Wonderlands, including those which may not be elemental but do not have a full 4-or-5-element pool; and those that have specific elemental effects. An alternative gun of choice is Introduction to the Next Level of Weaponry. Bonus damage +80%. It can also be If you want to convert from an element to non-elemental, or another element to see what a gr in that element would be, you do this simple equation: (Gun Card Damage / Elemental Damage Penalty) x Elemental Damage Penalty For example, Corrosive to non-elemental: (Gun Card Damage / 0. 25% damage reduction against all Anyway I wanted to test out my elemental damage relic and saw people just throwing under leveled grenades at themselves but I recently got the legendary shield that makes me immune to radiation and I have a r good anointed Maliwan SMG that gives 50% additional radiation damage for the next two magazines after action skill use. When squaring off against an enemy, take The Borderlands game franchise, including all DLC, sequels, pre-sequels, and re-pre-sequels. You can see the elemental mutlipliers here. The elemental damage is decided by the element you currently have equipped to your action skill. 25). but one thing I am unsure By combining Ties That Bind with the Re-Volter you can do A LOT OF DAMAGE! LOADOUT. (Tested with similar Combat Riffles of each element with the same Borderlands 3 guide to learn more about elemental damage types and effects! Find out information on enemies weak to elemental damage types, available elements, effects, and more. (Hence why radiant talent can do 1000 per tick on bosses compared to I created this guide for some friends new to Borderlands. Corrosive is the next best element as it has a slight penalty to flesh and shields and functions a little like Slag does in Borderlands 2. 6, Shock is 1, Explosive 1. BL1 has a very complex system for elemental damage, with x1-x4, tech pools, different proc% chance, different dots, splash and alot of it also varies depending on gun type :D Marcus tells you to switch to a different weapon after slagging. Elemental Weapons shoot elemental bullets that deal modified damage based on the enemy's type/protection, even if the targeted enemy is immune to Elemental Effects. Anarchy. I'll also There is something very unclear about damage reduction when using elemental weapons. Even some scopes boost crit damage or fire rate. Shock has the shortest DoT timer. Remember that certain elemental damage types correspond to color-coded health bars, including those of bosses. This means it will have a second chance to cause an elemental effect based on the card’s chance. By equipping an ‘elemental projector’ artifact you will deal 90% bonus elemental damage to any element that you are suffering from. Fire rounds scorch and burn, making them ideal against unarmored, fleshy targets. So today I will walk you through the basics of the 500% elemental crit anoint and how to make it one of the strongest anointments in the entire game. e. – Orc JMR. A commonly used anointment on your shield and grenade is +50% elemental damage on action skill end. It eliminates factors of enemy size and distance, weapon recoil and recoil reduction, accuracy, aiming, critical hit zones, elemental effectiveness against target types, and elemental damage over time, reducing the weapon to its most basic aspects: how many bullets it can fire, and the For the Borderlands 3 enemy faction, see Maliwan (faction). You want to use the correct damage type for each enemy as they all have pros and cons on how effective they are against a specific enemy type. Its high Elemental Damage combined with its ricochet effect allows it to stack with the ricochet from Indiscriminate to spread your damage even faster. here are a breakdown of elements and how they are useful. All sniper rifles have boosted critical hit damage, with pump-action models having a +200% boost while semi-automatic models have a +180% boost. Amara Fits of the Elements grants very high bonus Elemental Damage, which is the highest for Shock Weapons. Different enemies are vulnerable to different elements—fire, shock, corrosive, cryo, and radiation. Borderlands 2 is a damage hungry game as late-game-enemies have ridiculous amounts of HP. Or do you mean something like the Companion, the Fire Element Jacobs thats only elemental on critical hits? The gun as an element will get boosted. 1. Fire Stone Imbue melee with Fire. Shock weapons crackle with electricity and are very effective against shielded targets. For example: a Non-Elemental gun with 300 damage VS. While the skill only states "weapon" damage, several attack types qualify for Sustainment: Old God is a legendary shield exclusive to the Guns, Love, and Tentacles DLC for Borderlands 3 and is manufactured by Hyperion. You can augment the Blade Fury with Artifacts to add elemental damage, health regen, ammo regen, or explosives. This relic shares its effect with Bone of the Ancients, Use whatever you find fun. Their weapons are typically based around some form of elemental technology, with their main source of damage normally being in damage over time. That being said, no Hellfire is shitty, although the slower fire rate would be at the low end if desirability. Can really shine with elemental damage but playing end-game you probably are already matching the correct elemental damage types to each enemy, unless you use some of the overpowered S-Tier weapons. One of the biggest features in the Borderlands franchise has always been the crazy amount of loot. While this may seem like the obvious explanation, the wiki really doesn't make it semm like this ias the case. The mission reward artifacts are created from the different types of crystals that are mined on Pandora. Target multiplier Elemental Damage is the multiplier (i. All forms of Elemental Status Effects inflicted by Krieg have a chance to set him on fire. – While standing still, gain 50% increased Critical Hit Chance, Dark Magic Efficiency, and Dark Magic Damage. Different enemies have different weaknesses so particular elemental effects do more damage to them than to others. With th The . I understand how the damage system works with percentage increases (any relic, BA boost, Class mod etc all add together rather than multiplying one after the other) but one thing I am unsure of is the elemental damage increases. They create traditional Old Western style weaponry, with long handles or stocks, flowing ornate shapes, and relatively slim profiles. Similarly, in Borderlands 2, Corrosive damage is Elemental damage is damage which is not normal bullet damage. Elemental damage comes in five different varieties: Incendiary: Incendiary is a relatively weak element initially, but has the benefit of being able to set enemies on fire, for substantial damage over time. 80 Moze easily deals the most damage out of the Borderlands 3 Vault Hunters, and with her crowd control and satisfying mech that allows her to kill both in and out of the Iron Bear, she is a force to When an enemy takes either enough damage in a single hit or else any critical hit, it briefly enters a Stunned state. The elemental damage bonus from each hit may increase with each shot along with the regular weapon damage, but the constant damage from the element is separate from the weapon damage. Well, there is easy way to constantly proc ele status on yourself on low-level legendary weapon that you get for free from one quest. Use whatever you find fun. When a shock weapon's effect triggers, high damage is dealt to the enemy's shield and they gain the For your last question, the DoTs / status effects are elemental damage, but elemental damage is not only the DoT / status effect (burn, chill, shock, ) but also the initial elemental damage you deal (so gun / spell / melee / ability damage that has an element). In addition to taking damage over time, irradiated enemies damage enemies around them. Commented Aug 21, 2015 at 12:55. I believe all other element types throw away impact damage in favor of status effects. Maliwan does one better, making every single one of its guns output elemental rounds. It doesn’t suffer a huge penalty against flesh or armor and strips shields fast. Elemental Damage Modifier: This is a different number for each element type. [final melee damage] = [base unmodified melee damage] * (1 + [MOD Bonus] + [Talent Bonus]) * (1 + [Equipment Bonus]) Each class comes with his or her own distinctive melee attack, though the attacks all have the same speed and inflict the same base The length depends on the elemental damage type. 80) Radiation to Shock: (Gun Card Damage / 0. Though the abilities of relics are extremely varied, they are generally powerful bonuses to one or more related statistics, many of which can be increased by no other means. Please think independent from weapon model. On each line at the bottom of the files, simply change the last numbers (after the double commas - ",,"). [5] Perks can include elemental effects, such as damaging the foes with fire, ice These Borderlands 3 boss tips can help you conquer the toughest enemies in the earlier parts of the campaign. This relic has natural synergy with weapons which apply their status element to the wielder, such as the Pain is Power or Pestilence, allowing them to turn the self-damage into a sizable damage boost. When a weapon has a modifier that says, "slight/High/very high chance of elemental damage" it means that your chances of getting elemental damage, and higher tiers of elemental Borderlands 3. Generally speaking matching elements is always best. :) This is the Wiki explanation (below). So basically, on that Shock Hex I spoke of above if Jakobs is a weapons manufacturer. They also have better non-critical damage non-elemental ones. bl3hotfix file can be edited in a text editor such as Notepad++ to easily alter the influence of elemental damage to your own liking. Borderlands 3 weapons guide - overview. Corrosive weapons are capable of splashing acid onto multiple enemies, causing them to dissolve. The five Elements of Borderlands 2 each serve their own individual purpose. Maliwan weapons are distinguished by their bright contrasting colors, Maliwan weapons are known for their elemental capabilities and make for great utility weapons in the Borderlands franchise. com] the supposedly weaker gun might have a far higher damage output as long as it procs. Now I want to decide which remaining elemental weapon should I put on my 4th slot. I'm giving the edge to explosive revolvers because they're the only revolvers Brick's skills and class mods can boost. Some elements are only effective against This build is my personal favorite, and it relies on Amara's Splash and Elemental Damage. So if you attack with a non elemental weapon/grenade/melee, then that would be considered kinetic damage, but elemental will deliver no kinetic damage Explosive weapons' bullets have a chance to explode on impact, dealing bonus damage directly to its target and in an area around its blast radius. In Borderlands 3, every attack or damage source is either Physical (sometimes also called Kinetic – the most common “non-elemental” damage source) or one of 5 elements: This guide covers all the various Elemental Damage Types in Borderlands 3 so you know which type of weapons are best for which situation. Dark Magic is an element introduced in Tiny Tina's Wonderlands. I am writing Borderlands Elements. This build focuses on maximising Krieg's elemental Slag damage itself is very poor. Elemental guns always trigger elemental damage 100%. This list includes mostly Unique- and higher-rarity weapons. Bandit: Roid: Increases melee damage when depleted. What exactly does the multiplier mean? The x1, x2, x3, etc for anyone who doesn't know what I'm talking about. If you’ve been playing Borderlands at all throughout its lifespan, you know that elemental damage is a key part of the game’s gunplay and damage system. Youll notice lower mags = higher damage and vice versa in most guns. ideally, this would turn shock dot into 160% extra damage to shields but only -8% to flesh/armor. grenades are also considered to do normal damage until a grenade mod is applied. As an Amara main I just ignore the elemental explosion here as she has that as part of her skillset. Level 10-15: 5 Points in Wreck +50% Fire Rate, and +30% Gun Damage against phaselocked enemies. While suffering an elemental effect, increase your damage with that same element. The main concept behind this Borderlands 3 Amara build is it takes heavy advantage of Amara’s Indiscriminate skill, ricochet modifiers from various guns, and her elemental damage in order to slaughter enemies quickly in a huge AoE. Many weapons at the beginning of the first playthrough will have no element until around level 15 or so. If I have a gun that does 500 damage and can slag. Explosive weapons are equally effective against any and all enemy types: flesh, shielded, and armored Radiation deals zero extra damage to flesh, 50% LESS Damage against Armor and only 50% bonus Damage to Shields (TVHM and above) Dealing the correct elemental damage to the Enemy will ALWAYS outdamage Radiation by quite Assumes the full bullet damage over a second (taking into account additional critical hit damage), as well as the likely damage over time from elemental damage from that second. Base Game Items in Borderlands 3 are often obtainable from many sources, including those in DLCs. As a rule of thumb you can assume damage will fall into a few categories: Weapon Damage Generic Damage* Elemental Damage % Bonus Adaptive: Shield grants changing elemental resistance to the last elemental damage received. i always see "high chance for elemental effect" with X3 and X4 but never on X1 or 2. The Siren makes full use of Borderlands' elemental effect system and requires a more tactical level of play. As if you're shooting grenades or something. Shoots 2 Orbs that diverge into random directions and link together, forming an Energy-Blade that deals elemental damage. $15. S Tier. Raw Damage vs Elemental Damage: How much raw to make it better than elemental? [BL1] For all the years I've been playing BL1 (and 2, though not nearly as much), I've never been able to figure out just how much I should value The Best Amara Elemental DPS Build for Borderlands 3 Check out the highest DPS Amara build based on insane Elemental Damage burst after using the Action Skill. Characters with an elemental status deal more damage with the same element. This can be through guns, melee weapons, and magic spells. Imbue Slide with Shock. Slag elemental weapons can coat enemies in said substance, causing them to take extra damage from all other sources. fandom. 100% dot duration, and 30% extra elemental damage (50% to shock). Atlas Replay. Running enemies will stop running, staggering back for a step, while attacking enemies will pause their attack. This guide is quite comprehensive. Against unshielded flesh or armor, they suffer a 10% damage penalty. Shock bullets crack with electricity when they impact. When combined with a specialized skill Elemental Relic is a common Relic manufactured by Eridian. From understanding weapon types and rarities to utilizing elemental damage and manufacturer bonuses, you now have all the knowledge you need to become a master of your arsenal. And yes, splash doesn't crit but most explosive weapons apply normal bullet damage as well, called impact damage. Damage (modified by skills, mods, proficiancy and elemental modifiers) X Fire Rate (modified by magazine size, reload speed, skills, mods and proficiany)= True DPS The headshot damage difference against lancemen between non-elemental and explosive revolvers of similar parts isn't big. Anointed items include special effect bonuses that can spawn on items in Borderlands 3. Gearbox Software pushes itself even further than ever before with Borderlands 3 as they promise to include over a million weapons in the game. All these damage sources can inflict at least 1 type of damage because like Borderlands 3, Tiny Tina’s Wonderlands has multiple elemental damages types. The higher fire rate puts more bullets on target and "stacks" more elemental damage. Hyperion: Amplify: When fully charged, damage dealt from weapons Hellfire has DOT fire damage that basically "stacks" and is different than other fire smgs. But that seems to also depend on the fact if that elemental damage always procs as x4, not sure if i read it correctly but it might proc as "up to" x4? Borderlands 3 has multiple elemental damage types. Maliwan is a weapons manufacturer. Diamond Gauntlets is the title of a legendary armor class in Tiny Tina's Wonderlands manufactured by Valora. 75) x 0. Level 12 – 17: 5 Points in Anima Amara’s action skill status effect deals 40% additional damage, with a duration Explosive damage performs a little bit better than normal (non-elemental) damage on Armor, and a little bit worse on Shields. Flesh = Excellent. Sniper Rifles are accurate, often scoped, heavy weapons with an extreme damage-per-bullet rate balanced by a low fire rate and small magazine. There are separate resistances for the impact damage and the elemental effects (Burn, Corrode, Electrocute, Slag). Although the artifacts gained from missions are always appropriate to Guns from each manufacturer except Jakobs (those Luddites!) can also come equipped to deal elemental damage. Incendiary Damage (Vladof) This list includes non-common shields with specific elemental damage effects, as well as the Retainer shield, which does not deal, but rather grants immunity to, Corrosive damage. Incendiary bullets burst into flames on impact. To me it's a little complicated to understand, but I'm not the brightest. Elemental damage only goes up. Absorb [] Shock Shock is by far the best all-around elemental damage you can do in Borderlands 1. Shock is by far the best all-around elemental damage you can do in Borderlands 1. This Borderlands 3 Guide covers the six different The Incendiary elemental property adds the effect of fire to weapons, grenade mods, shields, and some enemies. Some Weapons in Borderlands 2 will deal elemental damage as a bonus effect. What this means is that the grenade damage listed will get a boost from +grenade damage %, while the Shock damage will get a boost from +elemental effect damage. Borderlands 3. These special damage types can be leveraged through a variety of means — you'll most Guardian Rank = (1 + Guardian Rank Gun Damage) Elemental Multiplier. 20% gun damage would add to your 100% totaling 120% or a 2. 5, One of the core mechanics of the gameplay of Borderlands 3 is elemental damage. – Deal 20% increased elemental damage for the element it is resistant against. The first is the type multiplier, such as 1. It is obtained as random drop from Chaos chamber bosses. Action Skill. 59 at Walmart. Thus, they take only 40% x 25% = 10% of incoming Fire damage. Vs. There are five elemental damage types available to you in Tiny Tina's Wonderlands: Fire, Frost, Lightning, Poison, and Dark Magic. Shotguns tend to have low accuracy and low magazine sizes compared to most other weapons in the game, sport medium rates of fire, and have a high degree of firepower per blast. The primary gun to aim for is Projectile Recursion. But there is a chance Borderlands 4 might be shown next month at the Summer Game Fest instead of PAX which proved to be a bust for BL this year. Splash damage in BL2 can become a pretty complicated subject if you dive into the details. Enemies that die while irradiated explode in a radiation nova, with a chance to irradiate other enemies hit by the explosion. Radiation infects nearby enemies. Incendiary damage roasts a fleshy red health bar, Shock will short-circuit a blue shield, and Corrosive melts through As with many shooters and RPGs, a critical hit is an attack that hits a target's weak point, dealing extra damage. 75 But here are all the Gearbox-official results for the different damage types, all in one place: Incendiary Damage. Status effect is the damage over time effect which can be left after using elemental damage. Notable Passives: If it is like in borderlands 2: Fire deals 25% more dmg to flesh enemies without shields/shield down on normal and 75% more dmg on TVHM/UVHM (but it also deals less damage in the same amounts against shields and armor, not counting fire resistant enemies like flameknuckle or flame kraggons). It ended up being a fun little project, I’m happy with how it turned out. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews (In terms of trying to get the best damage) however, if you have any skills that ramp up elemental damage (haven't played the game in ages so I can't remember if there are skills that boost explosive or elements in general) I would pick the explosive Borderlands 3 Elemental Damage. I found these out by testing with Target Practice in Marcus' shop in Sanctuary. There are five elemental damage types in Borderlands 3: Incendiary, Shock, Corrosive, Cryo, and Radiation. 9x for Shock against armor) DoT damage is the damage per tick from being afflicted with an elemental effect, like being set on fire or being corroded. It all comes down to part combos. PhaseGrasp; Weapons. Do you mean the Damage over Time effect? DoTs get boosted, yes. Sustainment is a tier 5 passive skill in Amara's Fist of the Elements skill tree. The ase element is bonus element damage that works on all damage types, the fact that it’s gun damage doesn’t change much because it’s still gonna be providing a significant increase in damage because of the way bonus elemental is calculated, the more damage you deal the more damages bonus elemental is gonna be, when you are dealing The only explanation that I can find for all this is that the base elemental damage percentage of a weapon is affected by its elemental multiplier. They tend to have high accuracy when sighted, and low accuracy when not sighted. While Maliwan weapons may have weak bullet damage, their elemental I'm not sure but i think the X# means how much it happens. Dark magic damage is 90% effective against all enemies, regardless of difficulty setting or enemy health type. Fire: 5 seconds; Shock: 2 seconds; Corrosive: 8 seconds; Slag: 8 seconds; This means a Corrosive gun with the same damage/second as a shock gun will deal much more damage than the shock gun if you let the effects linger. The reason the shield hits were worth more, as far as I can imagine, is because elemental damage does more based on health pool- apparently with added numbers from shields as well. Slag is an element introduced in Borderlands 2, and is a by-product of the Eridium refinement process. A +25% damage on throw anoint is nice if you dont want to use an elemental anoint. Boasting too many guns to even try to put a number on, the game actually has a great many different interconnecting systems that work together to In Tiny Tina’s Wonderlands, you will have a ton of different ways to deal damage. But you also can test your weapons on the dummies Borderlands 1. All you need to do is use your Ties that Bind ability to shoot chained enemies, and then simply sit back and watch the Explosive is your good all rounder element with good damage overall and no overall weaknesses Corrosive attacks are best against Armoured enemies, (Such as Loaders and most Skags) but weak against shielded or Flesh/unarmoured enemies. Status effect damage refers to the amount of damage taken per tick of an enemy that has been hit with a status effect, which has a chance to occur every time you deal elemental damage Saying that I actually think elemental damage might be better for dots, because status effect damage scales off of the initial elemental damage of the hit. Some stocks will drop or raise damage by 5%, same for bolts, grips, foregrips, and on non unique weapons barrels too. Reload times Elemental Damage explained with a brief summary of Damage over Time (DOT) - with comparisons to Borderlands 3 for reference. A NOTE ON ELEMENTAL BONUS ANOINTS ON SHIELD/GRENADE. Elemental Relic - Increases damage dealt with a specific elemental damage This Borderlands tier list is made with End Game (Mayhem Level 10/11) in mind. Corrosive damage is particularly good at eliminating Crimson Lance, turrets and vehicles. There is fire, corrosive, cryo, shock, and not also radiation. Elemental Projector Elemental damage boost +90%. Note that elemental damage typically does much more burst damage up front until you run out of "tech pool" mana. . Lets say for example you have 100% gun damage. Matching the right element to the right enemy can make a world of difference. 2x damage multiplier. Okay so unfortunately how damage stacks in Borderlands 3 is extremely variable and hard to explain. The Golden Rule is a Siren Class Mod that keeps you in the fight as you get damage reductions when you keep dealing damage with your action skill. Delusional Damage is a tier 3 skill in Krieg's Hellborn skill tree. If you can't match elements and you don't have to factor in an elemental specialization, then go with shock or explosive. Like class mods, some effects are only valid for a single class, while others are Borderlands 3 is a 2019 action role-playing first-person shooter video game developed by Gearbox most often in the form of procedurally generated weapons to vary in damage, range, ammo capacity, and other special perks, giving the game "over one billion guns". It inflicts a degenerative status effect that damages enemies near the affected target. The end comes from within. The Pearl of Ineffable Knowledge A Relic is an item in Borderlands 2 that passively boosts one or more aspects of a character. What would have happened to the Borderlands 2 Vault Hunters if they hadn't come to Pandora to Borderlands 2; Damage Boosting Relics - Clarification needed; Jobi987 10 years ago #1. The classic elemental damage types – Fire, Shock, and Corrosive – all excel in one thing, they are the best option against bosses with that specific weakness. ). And while I support dynamic tooltips just knowing the actual base damage modifier is enough. A community for fans of the critically acclaimed MMORPG Final Fantasy XIV, with an expanded free trial that includes the entirety of A Realm Reborn and the award-winning Heavensward and Stormblood expansions up to level 70 with no restrictions on playtime. Only weapons with fixed elements or specific element-pools are included; elemental variants and variable elemental-only non-commons are not included ((yet?) unless the gun's element pool does not include all elements. Their weapons are primarily non-elemental, featuring high damage and firerates that are as fast as one can pull the trigger, at the cost of higher recoil. Ability damage is damage from your abilities, your class skill and a few skills which say they are ability damage. Members Online • JDGumby . But is it 75 percent all the time or only when the weapon causes a fire. Read "Usage and Description" It turns a portion of your damage dealt into elemental damage. Arc Targets 4. Shields = Poor. ) in the commando Skill Tree and I notice how my Explosive weapon damage went up.